Jun 29, 2008, 08:58 AM // 08:58
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#1
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Krytan Explorer
Join Date: Jun 2007
Location: req 12 land
Guild: guildless for the time being
Profession: P/
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Heal all party members from compass range
This is kind of a quirky build that I came up with, useful for getting run in CoF or the like:
[build prof=Monk/Elementalist][Glyph of Renewal][Divine Spirit][Smiter's Boon][Vigorous Spirit][Reversal of Damage][Reversal of Fortune][Guardian][Release Enchantments][/build]
Heals everyone in the party for ~300 HP at compass range every ~11-12 seconds.
EDIT: Swapped out AoS. Thanks for the heads up Kyomi
Last edited by Ministry Of Peace; Jun 29, 2008 at 09:55 AM // 09:55..
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Jun 29, 2008, 09:20 AM // 09:20
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#2
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Certainly not the most useful build, but it looks like so much fun!
I'd replace [Aura of Stability] and [Vigorous Spirit] with [Guardian] and [Protective Spirit] though, so I can support the party better.
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Jun 29, 2008, 09:35 AM // 09:35
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#3
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Wilds Pathfinder
Join Date: Jul 2007
Location: Oregon, USA
Guild: Where iz teh Bonuz [WitB]
Profession: P/W
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AoS is target other ally so it wouldn't be useful for Release enchantments. But other than that looks interesting.
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Jun 29, 2008, 12:19 PM // 12:19
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#4
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Jungle Guide
Join Date: Jan 2006
Location: NYC
Guild: The Circle Of Nine[NINE]
Profession: E/N
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I came up with using RE last year, and met all the opposition in the world. From comparisons to Heal Party to LoD in its primetime glory. You have done the exact opposite of what I tried to do. You made a whole build just to power RE.
Yet, in the new climate that is now guru, gimmick builds are more readily accepted for PvE. More power to you.
Power to the people!
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Jul 01, 2008, 06:34 AM // 06:34
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#5
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Lion's Arch Merchant
Join Date: Jul 2007
Location: GMT+8
Guild: The Elite Guard of Tyria (TEGO)
Profession: Mo/
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emm..looks nice..gotta try this... see how it goes..
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Jul 02, 2008, 08:31 AM // 08:31
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#7
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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At 16 divine favor, your thing is a 222 heal every 12ish seconds.
At 16 healing, you can get a 117 heal party under healers boon every cast, which means you can get 234 on-demand healing in 5ish seconds, as opposed to slow healing where most of it is an overheal.
You also get 6 free slots in a bar with healers boon and heal party, allowing you to take rezzes like rebirth in case they die, good heals or prots, energy management, or even maintained enchantments for your runner.
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Jul 02, 2008, 05:43 PM // 17:43
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#8
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Krytan Explorer
Join Date: Jun 2007
Location: req 12 land
Guild: guildless for the time being
Profession: P/
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yea sorry I did the math a little wrong :P the main thing I like about it is that the heal is accomplished from compass range.
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Jul 02, 2008, 06:58 PM // 18:58
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#9
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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You don't even need to use all your enchantments for an excellent party heal. 3 is plenty.
You could even put Divine Boon in there, making RoD a powerful heal.
What stops this build from being a "valid" monk build is the lack of a big prot and condition/hex removal, but hey, you got heros for that.
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Jul 02, 2008, 07:06 PM // 19:06
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#10
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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i used like this a long time ago, it did "ok" in low pressure missions but as always theres better builds, Not saying its not fun to use but theres always a better build imo
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